# ConversationStatus

public class ConversationStatus

## Constructors

ConversationStatus
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public void ConversationStatus()

## Types

TopStatus
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public enum TopStatus

## Properties

channelId
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public String channelId
CREATOR
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public final static Creator<ConversationStatus> CREATOR
NOTIFICATION_KEY
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public final static String NOTIFICATION_KEY
notificationLevel
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public IRongCoreEnum.PushNotificationLevel notificationLevel
status中包含状态类型为 1 免打扰 时，其值便可以转化为PushNotificationLevel
status
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public HashMap<String, String> status
会话状态配置表 状态类型与值说明： 1 - 免打扰状态 [值: 0(关闭) | 1(开启)] 2 - 置顶状态 [值: 0(关闭) | 1(开启)] 4 - 翻译状态 [值: 0(DEFAULT) - 跟随用户级配置 1(AUTO_ON) - 自动翻译 2(AUTO_OFF) - 手动翻译
targetId
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public String targetId
TOP_KEY
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public final static String TOP_KEY
translateStrategy
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public IRongCoreEnum.TranslateStrategy translateStrategy
翻译策略
TRANSLATION_KEY
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public final static String TRANSLATION_KEY
翻译状态

## Functions

describeContents
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public int describeContents()
getChannelId
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public String getChannelId()
getConversationType
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public ConversationType getConversationType()
getNotificationLevel
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public IRongCoreEnum.PushNotificationLevel getNotificationLevel()
获取当前NotificationLevel
getNotifyStatus
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public ConversationNotificationStatus getNotifyStatus()
getStatus
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public HashMap<String, String> getStatus()
getTargetId
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public String getTargetId()
getTranslateStrategy
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public IRongCoreEnum.TranslateStrategy getTranslateStrategy()
获取翻译策略
isTop
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public boolean isTop()
setChannelId
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public void setChannelId(String channelId)
setConversationType
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public void setConversationType(int sType)
setStatus
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public void setStatus(HashMap<String, String> status)
setTargetId
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public void setTargetId(String sid)
writeToParcel
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public void writeToParcel(Parcel dest, int flags)